At GDC 2025, NVIDIA unveiled major advancements in AI-powered game development, including new neural rendering tools, expanded support for DLSS 4, and the upcoming Half-Life 2 RTX demo.
NVIDIA introduced RTX Neural Shaders, which use AI to enhance textures, lighting, and materials, delivering more immersive gaming experiences. These will be integrated into Unreal Engine 5 and Microsoft DirectX 12 Agility.
DLSS 4, now available in over 100 games, introduces Multi Frame Generation, boosting frame rates up to 8x on RTX 50 Series GPUs. Upcoming games like Lost Soul Aside and Phantom Blade Zero will support this technology.
The Half-Life 2 RTX demo launches on March 18, showcasing remastered graphics with ray tracing and DLSS 4. Additionally, NVIDIA released RTX Remix, an open-source modding platform for upgrading classic games with modern graphics.
NVIDIA ACE AI technology is also being used to create more interactive NPCs, debuting in games like inZOI and NARAKA: BLADEPOINT MOBILE PC VERSION later this month.
2025-03-13
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